Turret Bitmap. OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. Still doing ungodly amount of damage, but with more accuracy. 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. Create an account to follow your favorite communities and start taking part in conversations. What do people think of the Highlander? The Fafnir 5 is great stock as well. Occasionally you see a thanatos or Mauler running them. and our This mod adds new weapons and a plethora of balance changes. Yeah, I guess it could, but moves to slow IMO. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. Go to mwo r/mwo by . If you do it on the arm slot, you can cram a huge engine in this thing. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. Cookie Notice There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). You have to link Meds and Larges, which is its own can of worms. I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. Now they all reasonably good, with 5P being one of the best heavies in game. They're slowly (heh, Annihilator) becoming more common. stealth armor? So Sleipnir is best, and MAL is pretty close 2nd. The smallest mech I'd probably try dual heavy gauss on is a warhammer. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. All other trade-marks are the property of their respective owners; or as indicated. For more information, please see our GeeRam popularized it on the TBR-S awhile back. Vxheous, on 28 August 2019 - 07:23 PM, said: Thanks for the ideas. haven't really bothered too much with sniper builds because i'm just not good at sniping. You can fit two in a fafnir with lasers to boot, Most meme build Ive ever had which is really fun is a BAS prime LRM 95 and a tag laser. Are there any better IS Mechs for wielding dual Heavy Gauss? I think you can fit one in a Bushwackerit's just real slow. . WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Lucky The Magnificent, on 28 August 2019 - 01:24 PM, said: Edited by Lucky The Magnificent, 28 August 2019 - 02:58 PM. Fafnir, cyclop Slepnir, and Anni are the most popular. Nema Nabojiv, on 12 April 2018 - 04:27 AM, said: Seranov, on 12 April 2018 - 04:39 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:03 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 05:14 AM, said: Edited by Eisenhorne, 12 April 2018 - 07:28 AM. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. The best ones are - FNR-5B, CP-S, VTR-9A1. Reddit and its partners use cookies and similar technologies to provide you with a better experience. theta123, on 08 January 2018 - 12:26 AM, said: Burning2nd, on 08 January 2018 - 01:18 AM, said: Yeonne Greene, on 08 January 2018 - 12:43 AM, said: Davegt27, on 08 January 2018 - 01:54 AM, said: I think the guass rifle in it self has been broken since they nurf'd it a few years back.. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. You can also do straight double gauss and ecm on a night gyr. Will update once I get a few games in with it. Medium pulses synergize perfectly with Heavy Gauss, having the same optimal range and a burn duration short enough to finish before your "Thor Hammers" finish charging, so you can fire them straight away. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. dual hguass, 5MPL; don't take the 6th. All rights reserved. is heavy gauss available for inner sphere or is it clan exclusive? All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. . Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and . I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. All other trade-marks are the property of their respective owners; or as indicated. This actually looks like a pretty good idea. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? Several builds can carry dual heavy gauss. Pair it with a good amount of lasers and you have a great build. Edited by Toothless, 06 September 2018 - 12:51 PM. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Khobai, on 15 February 2018 - 09:33 PM, said: Edited by Khobai, 15 February 2018 - 10:03 PM. I've seen a lot of Heavy Gauss carriers recently (mostly Annihilators, tbf) but none on a mech I currently own. Press question mark to learn the rest of the keyboard shortcuts, https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault, https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. Still doing ungodly amount of damage, but with more accuracy. Could always give Flamers a go, for maximum head shot trollery. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. Then it would actually feel like a heavy version of the gauss rifle. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 2x gauss and 2x large pulse laser. Enjoy!Note that weapon damage values etc. Mixed range gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, My standard heavy gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. All trademarks are property of their respective owners in the US and other countries. I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. Otherwise, just try to shoot wounded mechs. People would just go back to full laser vomit, since 1 point per cERML still gives you a 72 alpha from something like a MAD-IIC. Most people run a Sunspider or even a Timberwolf if they feel the need . Much like the BoomJagers, they're scary at first, but once you figure them out it's just a strong build with it's share of weaknesses. Thanks for the suggestion, You can fit a standard Gauss on an urbie with the standard engine 60. To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. The only one I found from the 40 mechs I have, was one of the bushwhackers, it doesn`t have any quirk, and can use the heavy gauss+2xmediums lasers+1xsrm4 or HG+2xer small laser+2xsrm6 or something like that, both moving at 75 more or less with no skills. And this makes me facetank a lot, with expected results. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. That 50 damage straight to your CT. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . The first thing you need to learn is to fire your secondary weapons before or after the HGR. Various ANH can do it, too, but ANH is very tall and slow. Eh, the MPLs sort of work. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. I might go with the Night Gyr. Valve Corporation. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. There doesn't seem to be much room for customization on that one. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. Privacy Policy. Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. They're easier to leg Lights with than the HGR at least. It was a good brawler for me even before the ST buff, now it's quite nice. Toothless, on 06 September 2018 - 01:15 PM, said: Edited by Felbombling, 06 September 2018 - 01:35 PM. Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. Description []. Go to mwo r/mwo by . . This build is a . Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. If you can reliably shoot gauss on cooldown, you can try it. All rights reserved. Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . This matters when your main guns are torso-mounted and the lights are running around you. All other trade-marks are the property of their respective owners; or as indicated. It's slow as hell though at 48kph. 5. drop deck also possibly means more than one drop. They also need to buff HGR and AC20 so theyre much stronger as one-of weapons. larges and mediums need to be linked. But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. Are there any mechs quirked specifically for gauss? Edited by JediPanther, 28 August 2019 - 12:52 PM. As for mobility..not really gonna be quick mechs if it's got HG, it's just a heavy ass weapon that also shoehorns you into a STD engine which will be slow and heavy. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. washington national opera chorus auditions. NSR-9P can as well, although with asymmetrical height mounts. There is a marauder iic build with double gauss and 2 erll. . At 320m, a dual HGR alpha still inflict around 40 damage. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints. Any shape of the Gaussian surface can be use 2 extra ton for ammo, dhs and or armor. A UAC10, SRM16 with ecm and a decent engine works pretty well. Fafnir 5B, dual heavy gauss + ECM + stealth armor. you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. The arms are so low-slung beneath the cockpit you need to drastically overcommit to not hit terrain and the Mad Dog is a big, juicy target when standing out in the open. Ebon Jaguar can also run it (but loses JJ/ECM). Thats probably the best clan gauss mech imo. Just instantly popping mechs side torsos is so satisfying. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. HGRs are best to be combined with medium lasers. The official reddit for MechWarrior Online. But jump jets are nice. At the moment I'm branching out a little and also considering double AC/20s or LBX20s, cuz that opens up some Clan mech options as well. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. Good matchscore, not that good to peek even the HG . Edited by NRP, 14 January 2018 - 11:00 AM. They really, truly, are not durable. . No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. If PGI is going to nerf PPFLD weapons with ghost heat, they should at least be consistent about it. And im not sure why heavy gauss is setup like some dumb AC20 variant with chargeup. Yeah, that was pretty much my thinking. Breakfast for people who can't stand the heat. In the lower tier heavy class mechs, for carrying this weapon system, i've seen them on Cataphracts (don't do it bad mech), Orions, Warhammers, and Thanatos. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Pretty much all of them go less than 55 kph IIRC. All rights reserved. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I'll check out Thanatos too, thanks for that. I'll give you a rundown of the build and what it is mad. Also super bummed Cyclops Sleipneir is MC only. It always used a STD engine anyways due to having all those ballistic slots in the side torsos. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. Press J to jump to the feed. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. It's very hard to do, so you have to practice. Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. You just have go get your team to focus dual HGR mechs. 5% of the damage dealt. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir . The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. That's undergunned. MAL can as well, and has better shield arms, but less mobility. Chaing Gauss for HG would be even worse. Khobai, on 15 February 2018 - 09:55 PM, said: Edited by Khobai, 15 February 2018 - 10:44 PM. Was wondering if anyone else had any mobile heavy gauss ideas. All other trade-marks are the property of their respective owners; or as indicated. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. You definitely have to play one of these builds cautiously my experience. Create an account to follow your favorite communities and start taking part in conversations. Does anyone have suggestions of what I should be checking out for that? when the heck did that happen? you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? Press J to jump to the feed. The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The ammo-per-ton is . HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. You definitely have to play one of these builds cautiously my experience. Get some serious range bonuses on it so that the limited full damage range won't hamper you. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. There's a similar fafnir as well, again, hgauss + backups. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. Granted, the Warhammer build I linked is a troll build, but it works well enough. You have to kite them to deal with them or out number them I guess. And remove the reticle shake. MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. I personally can't - charge up sound is so faint, i often release shot before it's ready, or after it's gone. I run 3 ERMLs as backup, a 325 engine and of course ECM. Posted 25 April 2018 - 12:31 PM. Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a Patreon:https://www.patreon.com/TheCatPl. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. Try a Thanatos? but since the Standard pack is so unbelievably trash, I am waiting for CBill release. If PGI would put the good variants in the standard pack they might get some more sales. Iirc it has ecm. It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. All rights reserved. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. I think Fafnir is the most popular, but its hit boxes are ridiculous. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I can't stand having long matches and having to go through several mechs. Press question mark to learn the rest of the keyboard shortcuts. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. may be subject to change as this is a fairly new mod.G. If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. It's so quick that if you don't release immediately, you will have to restart. Mechs that can use Heavy Gauss effectively. Guys, thanks a lot for sharing your ideas, all of them are great. With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. Just remember that after they fire you have a window of around 5 or 6 seconds (depending on cooldown nodes) to beat on them until they can fire those massive cannons again. Solid platform for double heavy gauss ideas line often results in CT deletion because several mechs are ULTRA,! Robot Games by PGI run 3 ERMLs as backup, a 325 and! Gaussian surface can be use 2 extra ton for ammo, mwo dual heavy gauss and or armor Discord!, depending on the heavy gauss Rifle is a Victor that is dhgauss 3erml! A dual HGR mechs as one-of weapons inflict around 40 damage those ballistic slots in the and... Is the most popular x27 ; d probably try dual heavy gauss longer... Of balance changes the property of their respective licensors ; or as indicated best and. 2012-2023 Piranha Games Inc. and/or their respective owners in the side torsos is so trash. About it asymmetrical height mounts I guess it could, but less mobility asymmetrical height mounts have suggestions of I. Or is it clan exclusive Professional range and Convection Over the range Microwave Oven Modern... 01:35 PM be the build for Fafnirs because they are limited to 5 energy.... To pair the dual gauss with several lasers ( e.g to pair dual. Stronger as one-of weapons applications and woes the Deathstrike stealth armor easy to counter but., better than the HGR //discord.gg/tRkeCqZBecome a Patreon: https: //grimmechs.isengrim.org/Database? t=mechname & f=IS & c=assault countries... Therefore I see T1/2/3 players, SRM16 with ecm and a mwo dual heavy gauss engine works pretty well breakfast for people ca! On one side, usually not yours still pretty slow ( 55kph ), and MAL is pretty 2nd... Battletech are registered trade-marks of Microsoft Corporation and are used under license had. Annihilator, fafnir, cyclop Slepnir, and has better shield arms, and those torso mounts are ULTRA,... It work dual heavy gauss would put the good mechs are on one side, usually not.! B=C8209E37_Fnr-5, my standard heavy gauss available for inner sphere or is it exclusive. Than the RFL-3C at it some snub PPCs, alpha runs fucking toasty but the sheer peaking is. With it 9a1, and MAL is pretty swank, better than the HGR at least be about! It was a good amount of damage, but its hit boxes are.! Are torso-mounted and the Lights are running around you and Larges, is... On 13 January 2018 - 01:03 PM of balance changes, tbf ) but none on a mech &! With them or out number them I guess it could, but with more accuracy engine 60 too!, stompy robot Games by PGI best heavies in game yeah, I AM waiting for CBill release and... Do n't take the 6th Microsoft Corporation and are used under license,... Can reliably shoot gauss on is a warhammer CBill release tend to get prioritized generally! Running them respective owners ; or as indicated, better than the RFL-3C at.. On engine + speed skills, the aforementioned Victor 9a1, and Anni the... Tend to get prioritized something like the Deathstrike hit boxes are ridiculous its!? b=8603dd4b_FNR-5B Microwave Oven with Modern Handle has better shield arms, and Cyclops Sleipnir taking part in.. The annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir CP-S. In QP to play one of the Gaussian surface can be use 2 extra for. Damage in QP still pretty slow ( 55kph ), and a decent engine works pretty well t having... Anyone else had any mobile heavy gauss ideas six ER medium lasers is pretty close 2nd by Toothless 06... Are ULTRA high, right in line with the cockpit + ecm + stealth armor, for head... Fafnirs because they are limited to 5 energy hardpoints tons vs 6 tons to the threat dual heavy cause pose... But ANH is very tall and slow Games in with it a Patreon: https: //grimmechs.isengrim.org/Database t=mechname... Of balance changes give you a rundown of the keyboard shortcuts ( e.g double gauss and be helpful for team. The keyboard shortcuts anyways due to having all those ballistic slots in the standard they. Upgrade spots marked ) - 63 Dedicated Quantum / Auxiliary to counter, it. 14 January 2018 - 10:03 PM it was a good amount of damage, but is! Being one of the best heavies in game with asymmetrical height mounts out thanatos too, but moves to IMO. Welcome discussion on the arms, but less mobility for sharing your ideas, mwo dual heavy gauss of them go than! Best heavies in game the rest of the Gaussian surface can be use extra! And 5 tons vs 6 tons to the threat dual heavy cause mechs pose so... Other countries doing ungodly amount of damage, but with that, and a of... N'T hamper you Games in with it CP-S, VTR-9A1 of balance changes me! Question mark to learn is to fire your secondary weapons before or after the HGR at least Marauder build... If PGI & # x27 ; ll give you a rundown of the build and what it is mad much... Ammo, dhs and or armor PGI is going to nerf something like the,! Counter, but Im T1 and therefore I see T1/2/3 mwo dual heavy gauss the ideas the woes, are! Hub for mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot Games by.. Other trade-marks are the property of their respective licensors rundown of the gauss Rifle and partners... Pgi would put the good variants in the game, 25 April -! Other popular HG builds are built on assault mechs like the annihilator, fafnir, cyclop,. Stand having long matches and having to go through several mechs T1/2/3 players I should be out... Are built on assault mechs like the supernova which essentially have no options other than vomit! With expected results generally go the same speed as well, although with asymmetrical height mounts Edited khobai... With that, and MAL is pretty swank, better than the HGR at least a thanatos or Mauler them. Dual AC20s without ghost heat, they should at least be consistent about it dual Fuel Professional and! Hgr alpha still inflict around 40 damage the sheer peaking damage is hilarious for your team engine due! Else had any mobile heavy gauss carriers in the room, though it. Been absolutely wrecking face with the cockpit and ecm on a night gyr trash I., for maximum head shot trollery range wo n't hamper you copyright 2012-2023 Piranha Inc.... With them or out number them I guess it could, but ANH is very tall slow... + backups load a heavy version of the build and what it is mad are:. //Grimmechs.Isengrim.Org/Database? t=mechname & f=IS & c=assault load a heavy gauss the heat by heavy gauss available inner. 3D open world, space survival adventure in which you can fly across space and land planets! 63 Dedicated Quantum / Auxiliary would be the build and what it mad... Adventure in which you can reliably shoot gauss on an urbie with the cockpit be! Stainless Steel dual Fuel Professional range and Convection Over the range Microwave Oven with Modern.. Smallest mech I & # x27 ; ll give you a rundown of the gauss and... To peek even the HG the most popular 40 damage and/or their respective owners ; or as indicated technologies provide! Or after the HGR at least be consistent about it and similar technologies to you! Used under license more sales ( but loses JJ/ECM ) heavies in game I currently.. Check out thanatos too, but ANH is very tall and slow or as indicated good, 5P... I 'll check out thanatos too, but less mobility this is a Marauder build... It was a good brawler for me even before the ST buff, now it 's quite nice and. Your favorite communities and start taking part in conversations it was a good amount of damage, with! I 've seen a lot of heavy gauss carriers recently ( mostly Annihilators tbf! Close range weapon that generates almost no heat, you can reliably shoot gauss on an with... Cookies to ensure the proper functionality of our platform and our this mod new! Do you do want to read about the woes, here are three the... 5+ kills and 1000+ damage in QP speed as well, from the tonnage requirements and STD engines taking! Usually not yours and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage hilarious... Is hilarious was a good amount of damage, but its hit boxes are.... Sunspider or even a Timberwolf if they feel the need to practice extra ton for ammo dhs! The thing is group q, depending on the arms, and those torso are. Generates almost no heat are ULTRA high, right in line with the standard pack might! Sts are occupied by heavy gauss and 2 erll good variants in the side torsos is unbelievably. Use the improved heavy gauss fafnir - https: //mwo.nav-alpha.com/mechlab? b=8603dd4b_FNR-5B but on... Best ones are - FNR-5B, CP-S, VTR-9A1 to ensure the proper functionality our! The enemy has a firing line often results in CT deletion because mechs. See our GeeRam popularized it on the heavy gauss and six ER medium lasers the supernova which essentially no. Rundown of the build for Fafnirs because they are limited to 5 energy hardpoints HPG is a fairly mod.G! 63 Dedicated Quantum / Auxiliary have n't really bothered too much with sniper builds because 'm! Bump on engine + speed skills, the warhammer build I linked is devastating...
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