The player does not need to hold all the weapons and accessories . The Sacrificial Circle gives awesome strength and magic stats at the price of a large hit to your HP. The most important things is that you pick a single weapon per character and stick with it. So first go to a save point to access a shop in order to sell your Platinum. If you added them one by one, the first one would lower or reset the EXP Bonus, and the second one wouldn't benefit from the bonus anymore unless you re-applied it with more Organic Materials. Listed below is the Tier 2 weapon, how much EXP it takes to max level it, and how much it takes to max-level its variant of the Kains Lance. Organic components will always add to the multiplier, while Mechanical components subtract from it. The next step in the Final Fantasy 13 Weapon Upgrade guide is the EXP-giving components and the catalysts youll need to evolve weapons. Contents 1 Lightning 1.1 Blazefire Sabre 1.2 Axis Blade 1.3 Edged Carbine 1.4 Lifesaber 1.5 Gladius 1.6 Organyx 1.7 Hauteclaire Bladed Lance: Buy: Up In Arms EXP: 24,600 Catalyst: Perovski, Dragoon Lance: Buy: Gilgamesh Inc. EXP: 38,040 Catalyst: Uraninite Tier 2: Dragonhorn, Partisan: Buy: Up In Arms EXP: 33,000 Catalyst: Perovskite Tier 2: Rhomphaia, Shamanic Spear: Buy: Gilgamesh Inc. EXP: 38,040 Catalyst: Uraninite Tier 2: Heretics Halberd, Punisher: Buy: Plautus Workshop EXP: 70,850 Catalyst: Scarletite Tier 2: Banescissor Spear, Pandoran Spear: Buy: Plautus Workshop EXP: 70,850 Catalyst: Scarletite Tier 2: Calamity Spear, Taming Pole: Buy: Gilgamesh Inc. EXP: 54,800 Catalyst: Uraninite Tier 2: Venus Gospel, Gae Bolg: Buy: Plautus Workshop EXP: 70,850 Catalyst: Scarletite Tier 2: Gungnir. Accessories: Cherub's Crown/Seraphic Crown, Zealot's Amulet/Battle Talisman. Ergo, the Ultracompact Reactor is better. There are six levels of exp gains for items. The party . It succeeded in some respects like redesigning the summons but fell short in others like its notoriously convoluted story. These are the accessories you need to create: - Wurtzite Bangle (from Adamant Bangle)- Kaiser Knuckles (from Power Glove)- Magistral Crest (from Weirding Glyph), - Champion's Belt (from General's Belt)- Magus's Bracelet (from Witch's Bracelet), - Salamandrine Ring (from Blaze Ring)- Icicle Ring (from Frost Ring)- Boreal Ring (from Icicle Ring Lv 3 obtained in the previous step)- Raijin Ring (from Fulmen Ring)- Nereid Ring (from Riptide Ring)- Sylphid Ring (from Gale Ring)- Gaian Ring (from Siltstone Ring), - Warlord's Glove (from Giant's Glove)- Tektite Buckle (from Glass Buckle)- Ceramic Armband (from Metal Armband)- Safeguard Sachet (from Serenity Sachet)- Dragonfly Orb (from Glass Orb)- Starfall Pendant (from Star Pendant)- Gemstone Necklace (from Pearl Necklace)- Hexbane Talisman (from Warding Talisman)- Pain Deflector (from Pain Dampener)- Effulgent Cape (from White Cape)- Moonbow Anklet (from Rainbow Anklet)- Seraph's Crown (from Cherub's Crown), - Morale Talisman (from Hero's Amulet)- Battle Talisman (from Zealot's Amulet)- Flameshield Earring (from Flamebane Brooch)- Frostshield Earring (from Frostbane Brooch)- Sparkshield Earring (from Sparkbane Brooch)- Aquashield Earring (from Aquabane Brooch), - Connoisseur Catalog (from Collector Catalog); you probably already did this in your playthrough though- Super Ribbon (from Ribbon). All weapons and accessories in Final Fantasy XIII have levels. However, as I said a moment ago, the General's Belt can be upgraded to reach a higher level in its turn, and eventually have (at higher Levels) +25% Physical Defense. Check out the picture to the right to see what each of them looks like and then just go with the Malboro wand, because the debuff enhancement is excellent. This is a list of items with limited availability: - Gold Watch: only one can be obtained, as reward for Cie'th Mission # 64- Champion's Badge: can only be found in a treasure sphere (available to pick up in the Post-Ending game) of an area of Chapter 12. Fang uses perhaps the most straightforward weapon in the game; a spear. In the post-ending game you are able to farm some of the most expensive Catalysts from enemies. Welcome to the Final Fantasy 13 Weapon Upgrade Guide! Snows Tier 2 weapons are all much stronger than their Tier 1 counterparts, once you level them up a little. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Moreover, you should already have these accessories (the grade-1 elemental accessories) from treasure spheres in the first Chapters of the game. The best Inorganic Materials are Superconductor and Ultracompact Reactor. Anyway, the max cost starting from all Tier-1 Lv 1 weapons to all Tier-2 minimum-level weapons & one Tier-3 minimum-level weapon for each character will be: - 339,280 Gil for Lightning- 294,100 Gil for Sazh- 364,160 Gil for Snow- 301,960 Gil for Hope- 291,880 Gil for Vanille- 336,400 Gil for Fang. You can however invest in accessories since they're fairly cheap to max (sans catalysts). Even if, as we saw earlier, the Superconductor is less efficient than the Ultracompact Reactor, it's also true that not every item (especially the lower-grade Accessories) requires big amounts of EXP to be upgraded. She can wield different types of weapons, but despite some unique characteristics described below, they all effectively perform the same in battle.The gunblades function like regular swords and do not fire projectiles.. Organic, Sy. [HUGE GUIDE] Weapon Upgrading and Weapon Analysis -- One-Stop Guide. ultimate weapons are the highest level of upgrade; all ultimate weapons for a given character share a name, but have different statistics. In order to upgrade an item, you want to add EXP to it, so it can Level up and become more powerful. Strength. Hope uses one of the more ridiculous weapons in Final Fantasy 13: A boomerang. Although Organyx has great stats, the Leadenstrike and Ironstrike properties make her much slower, greatly reducing any benefit you might get from them. These items are your primary source of Gil, and they shouldn't even be put among the items that you can select to upgrade your equipment. At the end of every major expansion in Critically-Acclaimed MMORPG Final . For confrontation, getting a Shrouding Talisman by upgrading the Watchman's Amulet would cost 840 Gil + 30,000 for a Perovskite, and the same is the price for getting Sprint Shoes from the Hermes Sandals. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. If you used 36x Sturdy Bones and then the 34x Superconductors first, the EXP Bonus would reset to zero and you'd need to use 36x Sturdy Bones (instead of just 22x) to get the 3x EXP Bonus back. Update May 9, 2022, by Sarah Prado: When it comes to weapons in Final Fantasy XIII, the ultimate weapons are only received if players upgrade their weapons and have the materials to do. The low drop rate of these weapons, and the fact that you have to deliberately fight those battles slowly to ensure a zero-stars rating (for higher drop chances, since it's a Party Drop), ultimatey make the "drop method" of acquiring them a slower and therefore worse option. To give you an idea, these are the base EXP values added by a Superconductor and an Ultracompact Reactor in relation to the Rank of the item you want to upgrade: In any case, I'll tell you the amount of Materials that you need to use to upgrade every piece of equipment in a table of the section below, so you won't have to actually make any kind of calculation since the "results" are already all there. These tables indicate the amount of EXP that is required to upgrade each piece of equipment to max Level, and also the minimum amount of Superconductor and/or Ultracompact Reactor to reach max Level as cheaply as possible. This makes their AI spam the same type of spell (e.g. 1) Select the Weapon you are trying to upgrade 2) Input the level and exp you currently have on the weapon 3)Select the multplier Choose 3: (you should have used 36 organic items ex Vibrant. Congratulations: If you followed this Final Fantasy 13 Weapon Upgrade Guide, youll have upgraded every weapon! You would think you give him boxing gloves or gauntlets of some kind, but no; all you do is change the emblem on his trenchcoat. Each type of component you get has a different effect; some can be used for exp, some for money, and others for transformation. The table has two columns functional to the purpose of grinding this achievement: a "Free Supply" column and a "Cost" column. You can then upgrade it to star level again. These drop from Sacrifices in the final areas of the game. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Every Tier 2 weapon requires a Trapezohedron to evolve into Tier 3. Boards. They can be upgraded to the Formalhaut Elites by use of Uranitite as a catalyst and then to the Total Eclipses with a Trapezohedron. This guide covers the most easy way to level up to 99. The efficiency is not always obvious, since items have different costs, but you can easily calculate it by dividing the EXP_Given / Gil_Cost. After this Checklist there will be a mini-guide that tells you practically how to proceed for Treasure Hunter, also assuming that you got all the treasures available and that you have done/will complete the Cie'th Missions at one point or another. Its drawback is the Stagger Lock property, but this is mitigated for Commandos, who are not the primary enemy staggerers, like Ravagers are. All Rights Reserved. Note that when you have to apply both few Ultracompact Reactors (1, 2, or 3) and greater amount of Superconductors, you should apply the Ultracompact Reactors first, since they cause the EXP Bonus to decrease less than the "greater amount" of Superconductors, and therefore you'll need to use less Sturdy Bones to get the EXP Bonus back to 3x. This can be counteracted somewhat by Haste and speed accessories, but if you're using her as a Ravager, it's far more important to get the stagger bar up quickly, which is easier with other weapons. Below is a table with every piece of equipment required for Treasure Hunter. Unfortunately they are part of the list -- be careful and don't waste them as upgrading items, since they are meant to be sold. In total, for both weapons and accessories, you need: 1x Rhodochrosite, 4x Cobaltite, 33x Perovskite, 20x Uraninite, 1x Mnar Stone, 12x Scarletite, 5x Adamantite, 5x Dark Matter, 6x Trapezohedron. By "at any time" I mean that you don't have to own all the possible weapons and accessories at the same time: if you had, say, an Iron Bangle back in Chapter 1, and then you sold it and never obtained another one again, you won't have to actually have an Iron Bangle in your inventory in the moment you unlock the achievement, because the game will always "remember" that at some point in the past you had this item with you. Below you will find two tables that contain all the weapons and all the accessories available in the game. The "Catalyst Cost" column will be left blank for accessories that can be both bought and obtained via upgrade of other items (this, again, is because buying from a Shop is always cheaper than getting items via upgrade of their lower version). The materials for upgrading every Tier 1 weapon to Tier 2 will cost you 1 324 920 Gil. The reasons for this should be obvious: the lowest-grade accessory of a certain type (such as the Iron Bangle) can't have the second row, since it can only be acquired as a Lv 1 item, and not by upgrading another accessory. Therefore the Sturdy Bones are a better Organic Material than the Otherworldly Bones: with the former you need to spend 36*80 = 2,880 Gil to get a 3x EXP Bonus, while with the latter you need to spend 24*150 = 3,600 Gil to get a 3x EXP Bonus. Therefore upgrading an item to its superior version will usually give you a small disadvantage at first, but if you invest more resources into the new piece of equipment obtained after the upgrade you will eventually get a better item. But anyway, basically don't bother upgrading weapons at least until you get to Pulse (Chapter 11). 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